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Author Topic: Attempt to index screen ?!  (Read 8100 times)
PSPKirby
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« on: March 17, 2008, 10:29:33 AM »

Hello Smiley
Well, i have a problem.
When i try to launch a game, it always bugs ... The only one game that i have succeed to make work is the snake =/

Here is the error message ...


Strange,  isnt it ? Sad
Well, the 168th line is normal ...
Code:
(168 :) tilejoueur.x= (player.x/64)+1
This game perfectly work on my PSP. so it's not a code problem.

I have tried with many differents computers, and with others version of LuaPlayer Windows... always the same error message =/

I hope you will help meh :3
Thank you for your help, sorry for my ignorance (and my english ;p)
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romero126
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« Reply #1 on: March 17, 2008, 10:50:34 AM »

LUAPlayer for windows has known issues. The next version that comes out should address some of this.

LUAPlayer for windows was only released in 1 version which was 0.16v with minimal graphics support.

Please be patient.
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TheUnderminer
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« Reply #2 on: March 18, 2008, 12:39:11 PM »

Please be patient.

I can't remember IWN talking about the windows version. I would be careful not to expect too much. The last luaplayer for win is even older then the last LP for PSP. Even if IWN could find time; the win version has a lot of catching up to do and it probably won't ever support all LP functions. Gotta admit the separate debug screen is useful, but if your project gets more complicated than just blitting stuff, the win version won't suffice...
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Soulkiller
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« Reply #3 on: March 18, 2008, 03:54:24 PM »

Also remember that it was IWN that released the latest version of Luaplayer for Windows, not shine. So he his familir with it and I'm sure it is one of his goals but right now the psp version has high priority.
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PiCkDaT
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« Reply #4 on: March 19, 2008, 01:59:27 PM »

although sometimes handy I think the windows version is not practical. It doesnt work well and you really only get to test out text and some graphics on it. I personally would take the small amount of extra time to put it on my PSP to develop.
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Chesso
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« Reply #5 on: July 04, 2008, 01:55:05 PM »

How can you develop effectively without a computer period lol? No keyboard = slowness.

You could write on PC, plug in PSP, turn USB on, navigate to appropriate folder, overwrite previous contents, unhook USB, test (woops made a typo gotta do it all over again.......).

I think I prefer Lua Player for windows for testing LOL.
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romero126
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« Reply #6 on: October 09, 2008, 02:42:25 PM »

It really isnt hard. Developers have been doing it for ages with mobile devices.
They also have been doing it with all electronics.
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Criptych
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« Reply #7 on: October 09, 2008, 02:49:01 PM »

How can you develop effectively without a computer period lol? No keyboard = slowness.

You could write on PC, plug in PSP, turn USB on, navigate to appropriate folder, overwrite previous contents, unhook USB, test (woops made a typo gotta do it all over again.......).

I'm using PGE, but the process is the same.  To help speed things up, I wrote a small batch file that copies the files (script.lua, etc.) onto my Memory Stick in the proper directory.  That reduced it to: Write on PC, plug in PSP, turn USB on, run batch file, unhook USB, test...

Plus I keep my PSP connected while I'm writing, so that takes 2 more steps out. Smiley
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emcp
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« Reply #8 on: October 09, 2008, 02:57:13 PM »

How can you develop effectively without a computer period lol? No keyboard = slowness.

You could write on PC, plug in PSP, turn USB on, navigate to appropriate folder, overwrite previous contents, unhook USB, test (woops made a typo gotta do it all over again.......).

I'm using PGE, but the process is the same.  To help speed things up, I wrote a small batch file that copies the files (script.lua, etc.) onto my Memory Stick in the proper directory.  That reduced it to: Write on PC, plug in PSP, turn USB on, run batch file, unhook USB, test...

Plus I keep my PSP connected while I'm writing, so that takes 2 more steps out. Smiley

same here
im gonna try launching it from notepad++, aswell so notepad once you press F9 it will copy it to the psp using the batch file
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romero126
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« Reply #9 on: October 09, 2008, 06:35:24 PM »

I run notepad and leave the window open when I wish to write to the memory stick I just hit ctrl+s to save and be done a long as the psp is in USB mode I have no problems

*had to fix it because it was driving me nuts
« Last Edit: November 27, 2008, 08:25:15 PM by romero126 » Logged
meowmix23F
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« Reply #10 on: November 27, 2008, 08:08:56 PM »

Yea, thats what I do. I just leave notepad++ open and save when i put in my memory stick, as the USB port on my PSP doesnt work
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